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基于OpenGL的飞行视景仿真系统

FLIGHT SCENE SIMULATION SYSTEM BASED ON THE OPENGL

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【作者】 威洛斯焦宗夏石健

【Author】 Luosi We Zongxia Jiao Jian Shi (School of Automation Science and Electrical Engineering, Beihang University, Beijing 100083)

【机构】 北京航空航天大学自动化科学与电气工程学院

【摘要】 飞行视景仿真技术结合了飞行仿真技术和可视化视景仿真技术,利用相关开发软件,可逼真地模拟飞机的飞行环境,并可在虚拟的环境中实现飞机的飞行操控。根据上述理论,本文开发了一套飞行视景仿真系统,该系统是在PC(Personal Computer)机上,以VisualC++6.0为平台,利用3DMax等工具,通过OpenGL(Open Graphics Library)和MFC(Microsoft Foundation Class)进行开发。本系统不仅可以展现出较为逼真的仿真视景环境,而且还可以通过读取外部的飞机位姿驱动数据,使飞机按照指定的轨迹进行飞行,以此与飞行模拟器、飞机刹车系统等半实物仿真环境进行接口,为其建立飞行视景仿真平台。

【Abstract】 The flight scene simulation adopts the Flight Simulation Technology and Visual Scene Simulation Technology to realistically simulate the flight scene of the airplane by the correlative software, and it can honestly show the plane’s various operations in the virtual environment. In this paper, I developed a basic "Flight Scene Simulation System" to make the above functions work. This system developed on PC (Personal Computer), based on the Visual C++6.0, using the some tools such as 3DMAX and through the OpenGL (Open Graphics Library) and MFC (Microsoft Foundation Class). It can not only complete displaying a lifelike simulation scene, but also can complete auto-aviation according to assigned flight route through the airplane reading the exterior driver data. It is used to link this simulation system into the HIL (Hardware-in-the-loop) simulation systems such as the flight simulator and aircraft breaking system to offer a virtual flight simulation environment.

【关键词】 视景仿真飞行仿真虚拟现实OpenGL
【Key words】 Scene SimulationFlight SimulationVirtual RealityOpenGL
  • 【会议录名称】 第五届全国流体传动与控制学术会议暨2008年中国航空学会液压与气动学术会议论文集
  • 【会议名称】第五届全国流体传动与控制学术会议暨2008年中国航空学会液压与气动学术会议
  • 【会议时间】2008-10
  • 【会议地点】中国北京
  • 【分类号】TP391.9
  • 【主办单位】中国机械工程学会流体传动与控制分会
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