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网络直播中游戏画面合理使用规则适用研究

Research on the Application of Rules of Fair Use in the Game Live

【作者】 陈洁;

【导师】 刘强;

【作者基本信息】 中南大学 , 法律硕士(专业学位), 2024, 硕士

【摘要】 近年来网络游戏直播作为新兴行业,其发展不仅带来了可观的经济利益,也产生了较多的著作权侵权问题。网络直播对游戏画面的使用能否构成合理使用的问题牵涉多方利益,会影响游戏直播市场的进一步发展,需要审慎对待。基于利益平衡理论和法经济学考量,并结合游戏直播新兴性、多样性的特点,得出应当将网络直播中对游戏画面的使用行为纳入合理使用规则的适用范围的结论。通过对典型案例的梳理,发现合理使用规则在应对游戏直播此类新兴使用行为时存在缺乏明确立法依据、认定规则不统一以及司法实践中未注意类型化处理的问题。对相关问题进行分析,并经过“三步检验法”、“四要素”和“转换性使用”的多元合理使用标准检验,认为网络直播中对游戏画面的使用行为具备构成合理使用的可能性,且合理使用认定结果与游戏直播类型密切相关。为促进游戏作品的全面使用,保障游戏直播市场健康有序发展,应在修改著作权法实施条例时将游戏直播行为规定为合理使用规则适用情形之一,明确形成“转换性使用”和“三步检验法”相融合的合理使用判断标准,并以游戏自由度高低为标准将游戏直播分为剧情类、竞技类和沙盒类游戏直播。直播剧情类游戏不能构成合理使用,直播竞技类和沙盒类游戏可以构成合理使用。

【Abstract】 In recent years,the development of the emerging industry of online game broadcasting has not only brought considerable economic benefits but also generated a series of copyright infringement issues.Among them,the question of whether the use of game screens in online game broadcasting can constitute fair use involves the interests of many parties,which will affect the further development of the game broadcasting market,and needs to be treated with caution.Based on the theory of balance of interests and the economics of law,and combining the emerging and diversified characteristics of game live broadcasting,it is concluded that the use of game images in network live broadcasting should be included in the scope of application of the fair use rule.Through the combing of typical cases,it is found that the reasonable use rule lacks a clear legislative basis,the rules of determination are not uniform,and the judicial practice does not pay attention to the typology when dealing with this kind of emerging use behavior of game live broadcasting.After analyzing the relevant issues and testing the multiple fair use standards of the"three-step test","four elements"and"transformative use",it was concluded that the use of game images in the live broadcasting of games constituted fair use.It is concluded that the use of game images in webcasting may constitute fair use,and the result of fair use determination is closely related to the type of game broadcasting.In order to promote the comprehensive use of game works and ensure the healthy and orderly development of the game live broadcasting market,one of the circumstances applicable to the fair use rule should be stipulated in the revision of the implementing regulations of the Copyright Law,and the fair use test of"transformative use"and"three-step test"should be formed to integrate the fair use rules.The fair use judgment standard that integrates"transformative use"and"three-step test"should be formed,and the live game broadcasting should be divided into drama,competitive and sandbox game broadcasting based on the standard of the freedom of the game.Drama game broadcasts cannot constitute fair use,while competitive and sandbox game broadcasts can constitute fair use.

  • 【网络出版投稿人】 中南大学
  • 【网络出版年期】2026年 02期
  • 【分类号】G206;G899;D923.41
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