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游戏化学习社区的开发与应用研究

【作者】 司治国

【导师】 刘维民;

【作者基本信息】 首都师范大学 , 课程与教学论, 2005, 硕士

【摘要】 教育和电脑游戏似乎是矛盾的,是水火不容的,历来不管是教师还是家长都有一个观念就是教育是严肃、认真的,而电脑游戏则是散漫、随意的,是“不务正业”的。正因为如此,教育对学生来说总是板着面孔的,而电脑游戏则是被严令禁止的对象。久而久之,学习对于学生来说变成了一种负担,好多学生谈到学习和作业就头疼,而快乐学习,学习快乐,对他们来说就是一个梦想。 但是一些专家和学者们研究发现,儿童在玩电脑游戏的过程中是会学习到知识的,并不象人们想象中的那样,只会是玩物丧志。教育与电脑游戏结合的想法被大胆的提了出来,教育游戏(Edutainment)这一词语也从此诞生了,游戏化学习方式也就承担起了实现快乐学习,学习快乐这一梦想的重任。 本论文从大量的文献中总结了游戏化学习的研究历史和现状,总结了前人的研究结论,并根据这些结论和自己的理解,设计开发了教育游戏软件“游戏化学习社区”,该软件避免了现有教育游戏的不足,将知识与游戏真正融合在一起,并且增加了教师监控与教师编辑游戏场景的功能,解决了游戏化学习社区中的技术难点。该软件开发完成后,在小学进行了教学实验,得到了很有价值的实验数据和资料,通过对这些数据和资料的分析和讨论,得出一些如下结论:首先,学生通过游戏化学习方式可以学习到知识;其次,游戏化学习方式能够有效的激发学生的学习兴趣;最后,新技术的应用会对学生的学习产生影响。

【Abstract】 Teachers and parents always regard education as not compatible with the games, and just like the fire and water which can’t live together. Education is something formal and serious, while the games are usually not encouraged and even forbidden by some parents. So many students are tired of doing their homework. Happy learning and learn happily become a beautiful dream for them.However, some research shows that when playing games children can actually learn some knowledge instead of simply killing the time. The result is different with the thoughts of the teachers and parents. Some experts come up with a good idea that education could be integrated with games. And the word "edutainment" was born and is expected to realize the dream of happy learning.In this paper, the author studied the history and status-quo of edutainment through literature review, and on this basis designed and developed the software "Community of game study". This software avoids the common drawbacks of some existing edutainment games and integrates knowledge and game in its real sense. The software also makes some technological innovation by adding functions such as allowing the teacher to monitor and control the game and to edit the scene. We then put the software into use in an elementary school. From the field study we got a great deal of valuable data. Through analyzing the data and discussing the results, we’ve got some conclusions as follows. Firstly, students do learn something when they play the game. Secondly, playing the game can effectively stimulate the students’ interest in learning. Last but not least, the application of new technology can affect students’ learning.

【关键词】 教育游戏游戏化学习
【Key words】 edutainmentgame study
  • 【分类号】G434
  • 【被引频次】49
  • 【下载频次】1168
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