节点文献
基于Kinect体感控制技术的体育舞蹈模拟互动系统设计
Design of a Sports Dance Simulation Interactive System based on Kinect Sensory Control Technology
【摘要】 针对舞蹈动作识别精度问题,研究提出了基于Kinect体感控制技术的体育舞蹈模拟互动系统。通过设定不同的Dropout比率优化了舞蹈动作识别,有望实现准确率的提升。研究结果表明,Dropout比率为0.5时,舞蹈动作识别精度在迭代50次后略高于比率为0.4,且在迭代70次后模型达到最佳效果。此方法不仅提升了舞蹈动作识别精度,还优化了互动系统的舞蹈动作识别能力。研究成果在体育舞蹈教学、练习和比赛中具有应用价值,为舞蹈教学和训练提供了新的参考。
【Abstract】 A sports dance simulation interactive system based on Kinect motion control technology is proposed to address the accuracy issue of dance motion recognition.By setting different Dropout ratios, dance action recognition has been optimized, and research is expected to achieve an improvement in accuracy.The research results indicate that when the Dropout ratio is 0.5,the accuracy of dance action recognition is slightly higher than the ratio of 0.4 after 50 iterations, and the model achieves the best performance after 70 iterations.This method not only improves the accuracy of dance action recognition, but also optimizes the dance action recognition ability of the interactive system.The research results have practical value in sports dance teaching, practice, and competition, and provide a new references for dance teaching and training.
【Key words】 Kinect somatosensory control technology; sports dance; simulation interaction; system design; dance teaching;
- 【文献出处】 宜春学院学报 ,Journal of Yichun University , 编辑部邮箱 ,2026年02期
- 【分类号】J722.8;J505;G80-05
- 【下载频次】6