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石头剪刀布模拟游戏创新试验案例的设计与实现

Design and Implementation of Innovative Experiment for the Case of Stone Scissors Cloth Simulation Game

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【作者】 覃洪英

【Author】 Qin Hongying;Yangtze University;National Experimental Teaching Demonstration Center for Electrics and Electronics (Yangtze University);

【机构】 长江大学电子信息学院电工电子国家级试验教学示范中心(长江大学)

【摘要】 根据全国电工电子试验案例设计竞赛的要求,提出了石头剪刀布模拟游戏创新试验案例,详细介绍了该案例的设计与实现过程。石头剪刀布模拟游戏采用数字电路集成元件和FPGA可编程技术2种设计方法实现。根据游戏规则确定了系统整体模块,主要包括计数、编码、比较、显示译码等部分,并详细介绍了数字集成元件和FPGA设计的整个过程,给出了Proteus软件仿真结果和FPGA设计实现结果,展现了同一数字系统的2种不同设计方法的不同特点,体现了这一设计的新颖性、趣味性以及在数字系统试验教学中的价值。

【Abstract】 According to the requirements of national electrical and electronic experiment case design contest,the case of stone scissors cloth simulation game innovation experiment is presented.This paper introduces the design and implementation process of this case in detail.The stone scissors cloth simulation game is implemented by two different methods,which are integrated circuit elements and FPGA programmable technology.The whole module of the system is determined according to the rules of the game,which includes some sub modules such as counter,encoder,comparator and display decoder etc.This paper introduces the design process using digital integrated circuit elements and using FPGA respectively.The two results of simulation circuit by Proteus software and FPGA design are presented,which show the different features of two design methods for a same digital system,reflect the novelty and enjoyment of the design and embody the value of the case in teaching of digital system experiment.

【关键词】 石头剪刀布案例Proteus软件FPGA
【Key words】 stone scissors clothcaseProteus softwareFPGA
  • 【文献出处】 长江大学学报(自科版) ,Journal of Yangtze University(Natural Science Edition) , 编辑部邮箱 ,2018年05期
  • 【分类号】TN79
  • 【被引频次】1
  • 【下载频次】182
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