节点文献
情景玩具设计与儿童良好行为养成的研究
Research on Scenarios Toys Design and Children’s Good Behavior
【摘要】 阐述3~12岁儿童行为特征对玩具设计的影响,阐明设计以游戏行为为中心的交互式体验情感与景色的情景玩具,在考虑其功能性、安全性、游戏性、结构性的基础上,进一步考虑人性化设计中的趣味性和组合性,以Ciona情景大型玩具设计为例,探讨儿童情景玩具设计如何有助于儿童良好行为的养成。
【Abstract】 It described the impact of behavioral characteristics of children aged 3~12 on toys design,clarified the behavior of the center of the interactive game experience feelings and views of the scene toys,based on its functions,security,games,and structure,and further considered the combination and interesting in humanity design.Taking Ciona scenario large toy design as an example,explored how to help children scenarios toys design cultivate children’s good behavior.
【关键词】 儿童行为特点;
玩具设计;
情景玩具设计;
良好行为养成;
【Key words】 behavior characteristics of children; toys design; scenarios toys design; good behavior cultivation;
【Key words】 behavior characteristics of children; toys design; scenarios toys design; good behavior cultivation;
- 【文献出处】 包装工程 ,Packaging Engineering , 编辑部邮箱 ,2010年14期
- 【分类号】TS958.02
- 【被引频次】16
- 【下载频次】753