节点文献
辐射度算法在动态虚拟环境中的应用研究
Research on the Application of the Radiosity Algorithm in Dynamic Virtual Environments
【摘要】 本文研究了在静态曲面环境辐射度算法基础上的动态环境辐射度算法,并提出了判断景物 阴影相交的中心点法和锥体相交法,最后讨论了如何用面向对象的方法实现本算法。
【Abstract】 This paper studies the radiosity algorithm for dynamic environments based on the radiosity algorithms for static curved surfaces, proposes the central point method and the cone intersection method for judging the scenery shade intersection, and finally discusses how to realize the algorithm with object-oriented methods.
【关键词】 辐射度算法;
虚拟现实;
形状因子;
光线跟踪算法;
【Key words】 radiosity algorithm; virtual reality; form factor; ray tracing algorithm;
【Key words】 radiosity algorithm; virtual reality; form factor; ray tracing algorithm;
- 【文献出处】 计算机工程与科学 ,Computer Engineering & Science , 编辑部邮箱 ,2004年10期
- 【分类号】TP391.9
- 【被引频次】1
- 【下载频次】146