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分布式视景仿真的理论及实现(英文)

Theory and Implementation of Distributed Visual Simulation

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【作者】 徐昌伟侯朝桢

【Author】 XU Chang wei, HOU Chao zhen (Dept. of Automatic Control, Beijing Institute of Technology, Beijing100081, China)

【机构】 北京理工大学自动控制系北京理工大学自动控制系 北京100081北京100081

【摘要】 分析了分布式交互仿真和高级体系结构技术的发展过程和核心理论 ,并结合图形特性建立实时分布式视景仿真系统 .在计算机网络上 ,通过安装软件和建立对象模型搭建仿真平台并通过程序设计扩展交互功能 .提出了一套包括软硬件方案的分布式视景仿真的实现办法 ,并给出了实现实际系统的具体实例 .整个仿真系统建立过程可以分为方案设计和系统实现两个步骤

【Abstract】 The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simulation is established. Based on computer network, simulation platform is built by installing related software and modeling object, and the interactive functions are extended by programming. A set of solutions for building a distributed visual simulation system that include both hardware and software are put forward, and a practical instance is also provided. The whole building process can be summarized into two steps that are scheme consideration and system realization.

【基金】 MinisterialLevelAdvancedResearchFoundation
  • 【文献出处】 Journal of Beijing Institute of Technology(English Edition) ,北京理工大学学报(英文版) , 编辑部邮箱 ,2001年04期
  • 【分类号】TP391.9
  • 【被引频次】9
  • 【下载频次】83
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