基于三维求交方法,在虚拟现实环境下对三维物体进行有向包围盒(OBB ori-ented bound ing box)的构建及树状分割,提出了快速的碰撞检测方法,并结合OpenGL的支持,使虚拟物体的碰撞具有真实感.
【英文摘要】
Based on the 3D intersection theory,using the hierarchical oriented bounding box(OBB) and dendroid partition used in virtual reality to detect spatial collisions between 3D objects,a fast collision detection method is developed.And with the support of OpenGL,the collision between virtual objects is of real feeling.