节点文献
矿山视景仿真技术探讨
AN INITIAL EXPLORATION OF THE MINE SCENE SIMULATION TECHNIQUE
【摘要】 结合建模软件Mu ltigen Creator Pro及在平顶山矿区承担的实际科研项目,研究了矿山三维场景建立的方法,成功地建立了视觉效果较好的矿山三维场景。并利用仿真软件Vega Prim e和组件G IS—M apOb jects,对三维场景的渲染、驱动和二维三维互动进行了设计和开发,取得了良好的效果。
【Abstract】 The paper proposes a process of creating real-time 3D mine scenes based on a scientific research project in Pingdingshan mining area using the 3D modeling soft—Multigen Creator Pro,and succeed in modeling the real-time 3D mine scenes.The rendering,driving of real-time 3D mine scenes and the dynamic response between 2D digital map and 3D visualization scenes are designed and developed using the simulation soft—Vega Prime and ComGIS—MapObjects,and make a good effect.
【关键词】 视景仿真;
虚拟现实;
MapObjects;
MultigenCreator;
VegaPrime;
【Key words】 Scene simulation Virtual reality MapObjects Multigen creator Vega prime;
【Key words】 Scene simulation Virtual reality MapObjects Multigen creator Vega prime;
- 【文献出处】 计算机应用与软件 ,Computer Applications and Software , 编辑部邮箱 ,2006年04期
- 【分类号】TP391.9
- 【被引频次】7
- 【下载频次】181