节点文献
三维重建中表面平滑算法的应用研究
Research on Continuous Shading Arithmetic of 3D Reconstruction
【摘要】 介绍了三维重建中常用的几种表面平滑算法 ,并结合实验对它们进行了一些比较 ,最后尝试对一个WindowsNT下的三维重建系统选用表面平滑算法进行了讨论
【Abstract】 Some continuous shading methods of curved surface arithmetic which are usually used in 3D-reconstruction are compared according to several experiments. Their advantage and disadvantage in resource consumption or display result are analyzed. Then a conclusion about how to actualize a 3D reconstruction system on Microsoft Windows NT are drawn.
- 【文献出处】 厦门大学学报(自然科学版) ,Journal of Xiamen University(Natural Science) , 编辑部邮箱 ,2002年01期
- 【分类号】TP391.42
- 【被引频次】6
- 【下载频次】142