节点文献
虚拟现实中复杂场景建模方法研究
The Research on Complex Scene Modeling in Virtual Reality
【摘要】 根据透视投影和三维变换的基本原理 ,导出了一个在参考图像和新视图之间建立联系的公式 ,并进一步放宽对相机的要求。只需要视点不动 ,从参考图像恢复出相机的内部参数和运动参数 ,并提出了参数的估计方法。任意方向的视图都可以使用这个公式直接从参考图像里无失真地投影出来
【Abstract】 The rendering of Complex scene is important in Virtual Reality System. There are two ways in realizing the virtual scene: 3D graphics and Image based model & rendering. And an image based model & rendering is a novel technique. Based on the theory of perspective projection and three-dimensional transformation, we have gotten a formula which builds the relationship between a reference image and a new image, and releases the demand on a camera, only if the view point is constant, the inner parameter can be restored from the reference images, and the method of estimating parameter is provided. The image in Random direction can be rendered by the formula.
【Key words】 computer images; scene representing; virtual reality; image-based modeling & rendering<;
- 【文献出处】 上海铁道大学学报 ,Journal of Shanghai Tiedao University(Natural Science Edition) , 编辑部邮箱 ,2000年06期
- 【分类号】TP391.9
- 【被引频次】25
- 【下载频次】168