节点文献
基于Windows的系统仿真软件的图形输入方式的实现
The Development of a Graphic Simulation Part Editor of Control System Based on Windows Environment
【摘要】 本文介绍了在Windows环境下用面向对象的思想开发控制系统仿真软件的图形编辑方法,叙述了图形编辑的原理、设计思想及实现方法,实践表明用这种方法设计的仿真软件图形编辑器,具有良好的人机界面,极大地方便了用户。
【Abstract】 This paper introduces how to design a graphic part editor of control system using object-oriented method based on windows environment,and introduces the principle , realization of graphic part editor in detail. This way has proved not only to greatly cut down development period of software and increase quality of soft- ware, but also to give standard user screen and direct operation.
- 【文献出处】 电气传动 ,ELECTRIC DRIVE , 编辑部邮箱 ,1999年01期
- 【分类号】TP391.9
- 【被引频次】1
- 【下载频次】36