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基于Medium by Adobe平台的VR雕塑教学实践及建筑遗产数字化应用探讨——以“麒麟献书”砖雕为例
Discussion of VR Sculpture Teaching Practice and Architectural Heritage Digitalization Based on Medium by Adobe Platform:A Case Study of the Brick Carving "QiLin XianShu"
【Author】 Luo Shuyu;Wang Qingchun;School of Architecture,Tsinghua University;
【机构】 清华大学建筑学院;
【摘要】 研究团队利用VR设备,结合传统雕塑方法设计了新的建筑雕塑教学流程,突破了传统教学模式的局限,实现了多元的教学目标。以建筑遗产"麒麟献书"砖雕复原工作为例,团队结合实际教学进行了两轮实践验证,证明了新流程可以有效缩短课时,节省教学空间,开展融合式教学。在此基础上,通过对烧制成品与数字模型的比对分析,检验了新流程的复原效果,探讨了VR技术在雕塑类建筑遗产数字化中的应用场景,指出了相对优势及不足。
【Abstract】 Combined with traditional processes,the research team introduced VR equipment and designed a new teaching process for architectural sculpture.We broke through inherent limitations and achieved the pluralistic objective of teaching.Taking the brick carving "QiLin XianShu" as an example,the research team carried out two rounds of practice in the teaching.The practice proved that this method can effectively shorten class hours,save teaching space and carry out hybrid teaching.Based on the above,we tested the application results of the new process by analyzing the finished products and the digital models.We also discussed the application scenarios of VR technology in the digitization of sculpture architectural heritage and pointed out the relative advantages and limitations.
【Key words】 VR; Sculpture; Architectural Fine Arts Teaching; Architectural Heritage;
- 【会议录名称】 数智赋能:2022全国建筑院系建筑数字技术教学与研究学术研讨会论文集
- 【会议名称】2022全国建筑院系建筑数字技术教学与研究学术研讨会暨DADA2022数字建筑学术研讨会
- 【会议时间】2022-12-03
- 【会议地点】中国福建厦门
- 【分类号】G642.4;TU-4
- 【主办单位】全国高等学校建筑类专业教学指导委员会、建筑学专业教学指导分委员会、建筑数字技术教学工作委员会