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ZJUBase体系架构:实现一个合作团队

The Architecture of Team ZJUBase: Implement A Cooperative Team

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【作者】 官俊罗迪君梁达明

【Author】 Jun Guan, Dijun Luo and Daming Liang National Laboratory of Industry Control Tedmology, Zhejiang University, Hangzhou 310027

【机构】 浙江大学工业控制国家重点实验室

【摘要】 本文详细介绍了ZJUBase的关键技术和算法。在描述ZJUBase的层次决策框架之后,介绍维护世界模型的方法和侧重点,球员的个人技术。为了实现多智能体的配合,引入了阵型和角色,并提出了球员的CTS(cooperativetemmates set)的概念。通过有效维护球员的CTS和在线贪婪搜索,实现球员间的朴素的配合。算法通过了比赛实践检验,ZJUBase在RoboCup2004仿真组比赛中获得第八名。

【Abstract】 This paper describes the key technology and algorithm of ZJUBase soccer simulation team, which was the runner-up of China Cup 2003 and won the 8th prize in the RoboCup2004. After the introduction of layered decision-making architecture, the methods and key points of maintaining the world model and the skills of player are presented. To achieve the cooperation of agents, we use formation and role, and the novel idea of CTS (cooperative teammates set). Through me CTS of each player and on-line greedily searching, the players cooperate to achieve their common goal - to win the game. Finally, the future research directions are presented.

  • 【会议录名称】 2004中国机器人足球比赛暨学术研讨会论文集
  • 【会议名称】2004中国机器人足球比赛暨学术研讨会
  • 【会议时间】2004-10
  • 【会议地点】中国广州
  • 【分类号】TP242
  • 【主办单位】中国自动化学会机器人竞赛工作委员会
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