节点文献
动漫艺术融入初中美术课堂实践研究
【作者】 王倩;
【导师】 刘科;
【作者基本信息】 陕西师范大学 , 教育硕士(专业学位), 2021, 硕士
【副题名】以平度市凤台中学为例
【摘要】 动漫是一种新兴艺术形式,具有生动诙谐等特点,深受当下学生喜爱,融入美术教学能在提高课堂趣味性同时从根本上丰富教学资源和教学途径,加强美术与各学科联系,进行综合探索。本文以学生兴趣为导向,将动漫艺术与美术教材相结合,进行“以学生为本”的情境教学。本文主要从四个方面对“动漫艺术融入初中美术课堂”进行实践探究。首先,笔者在前人基础上,了解本阶段学生基本心理特征和美术学习特点,为后续教学过程中利用动漫文化的辐射力和影响力引导学生思想健康发展提供参考。其次,分析动漫艺术融入初中美术教学的优势,包括顺应学生心理发展以及培养学生持久兴趣,形成健康审美情趣等。接下来,笔者利用问卷调查方法了解凤台中学学生关于动漫的接受程度以及喜好偏爱,结合老教师实践经验,参照教学目标与校内信息资源制定教学方案。在实践过程中,笔者参考STEAM教学模式,结合动漫文本与教材内容,融入图像、音乐、逻辑推理等元素创设情境,把听觉、视觉等多感官结合,将美术学科与其他学科融汇进行综合探索,利用逻辑游戏趣味推进,引起学生主动探索的学习兴趣,同时提高综合解决问题能力,帮助形成健康审美情趣。最后,笔者阐述了将动漫艺术融入初中美术课堂所存在的问题,并针对存在的问题提出相应改进方法。本文主要对“动漫艺术融入初中美术课堂”进行实践探究,通过将动漫艺术引入课堂丰富教学途径,进行顺应学生心理发展的趣味教学,达到培养学生综合探索能力和形成健康审美情趣等目标。
【Abstract】 Animation is an emerging art form with lively and witty features,which is loved by students nowadays.Integrating it into art teaching can improve classroom interest and fundamentally enrich teaching resources and teaching methods,strengthen the connection between art and various disciplines,and conduct comprehensive exploration.In this paper,we take students’ interests as the guide,combine animation art with art teaching materials,and carry out "student-oriented" contextual teaching.This paper focuses on four aspects of "integrating animation art into junior high school art classroom".First,based on the previous work,the author understands the basic psychological characteristics and art learning characteristics of students at this stage,and provides reference for using the radiation and influence of animation culture to guide the healthy development of students’ minds in the subsequent teaching process.Secondly,I analyze the advantages of integrating animation art into junior high school art teaching to meet students’ psychological development and the important role it can play in cultivating students’ lasting interests and forming healthy aesthetic interests.Next,the author used questionnaires to understand Fengtai middle school students’acceptance and preference of animation,combined with the practical experience of veteran teachers,and formulated a teaching plan with reference to the teaching objectives and information resources in the school.In the process of practice,I refer to the STEAM teaching model,combine the text of animation with the content of teaching materials,integrate images,music,logical reasoning and other elements to create situations,combine auditory and visual elements,integrate art disciplines with other disciplines,and use logic games to promote fun and interest of students in active exploration,while improving comprehensive problem-solving skills and forming healthy aesthetic interests.Finally,the problems of using animation for contextual teaching in junior high school art classrooms are explained,and corresponding improvement methods are proposed in response to the problems.This paper focuses on the practical investigation of "integrating animation art into the junior high school art classroom",enriching teaching methods by introducing animation art into the classroom,and conducting interesting teaching that responds to students’ psychological development,so as to achieve the goals of cultivating students’comprehensive exploration ability and forming a healthy aesthetic interest.
【Key words】 animation art; junior high school art; practical teaching; context creation;