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基于情感化理念的科普展品交互界面的创新设计方法研究

Study on the Interaction Interface Design Method of the Science and Technology Exhibition Based on Emotional Concept

【作者】 杨健

【导师】 陈洋;

【作者基本信息】 贵州大学 , 设计学, 2016, 硕士

【摘要】 随着数字化产品在现代生活中不断的深度介入,界面时代亦随之而来,科技馆的展品也将不可避免地步入到交互界面时代。特别是交互技术的引入,不仅对科普展品的展示形式做出新的诠释,而且在互动体验性上有了质的提升。交互界面以其新颖的展示方式,信息传播手段的多样化,发展成科普展品的重要互动形式。本论文的研究重点在于科普展品交互界面的情感化设计的方法总结。本文以情感化理念为理论基础,从数字化交互式科普展品和青少年的情感需求特点出发,进行了数字化科普展品交互界面的情感化设计方法的研究和总结。本文首先利用诺曼的情感三层次理论,结合科普展品的相关特点和功能,总结出青少年对科普展品交互界面的情感需求三层次:感观层、交互层和认知层。从情感化设计的角度,提出多维度要素层次分解法,将科普展品的情感化设计分成界面设计风格、界面表现形式,界面互动性和界面形式要素四个维度。将四个设计维度与青少年的情感化需求结合起来,并依据交互设计的流程与规范总结出科普展品交互界面的情感化设计方法,用于指导设计实践。本文的创新点主要在于将理论运用与创新结合起来,总结出科普展品交互界面的情感需求层次。同时,数字化交互技术与科普展品的结合,使科普展品更具有时代感与科技感。将情感化理念融入到科普展品交互界面设计中,使科普展品无论是在交互上还是视觉上都做到了以人为本的设计理念,使科普展品在情感化体验上得到了升华。

【Abstract】 With the development of the digital technology, which are widely used in our life,bringing us into the period of interface age. It means that science and technology museum will enter into the era of interface inevitably. Since the application of interactive technology in the science popularization exhibits, not only the display form has changed,but also the interactive experience is enhanced. Because of its innovative display form and effective means of information dissemination, interactive technology is playing a more and more important role in the popularization of science.This paper focused on the emotional design method of interactive interface of digital science exhibition. The emotional design methods are studied and summarized based on the theory of emotional design concept and emotional demands of teenagers.Firstly, the teenager’s three-level emotional demands of the interactive interface are concluded,these are sense layer, interaction layer and cognitive layer. These layers are achieved lay the foundation of the Norman’s three layers theory of emotional experience, and the features and functions of science popularization exhibit are also taken into consideration.Hierarchical decomposition of multidimensional elements method is proposed from the perspective of emotional design. According to this method, the emotional design of science popularization exhibit is decomposed into four design dimensions,they are design style,expressive mode,interactive nature and formal elements. The four design dimensions are combined with the teenager’s emotional demands under the guidance of the process andspecification in interaction design,and the emotional design methods are obtained which will has special significance to the design practice.The main innovation of this paper lies in the the teenager’s three-level emotional demands of the interactive interface. Besides, the combination of digital interactive technology and science popularization exhibit also make it embody more sense of the times and technology. The concept of humanized design in the interactive and visual communication of the interface is discussed, we have good reason to believe that a smoother experience and better emotional experience will be created.

  • 【网络出版投稿人】 贵州大学
  • 【网络出版年期】2017年 03期
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