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基于ios系统的休闲类游戏设计与实现
Design and Implementation of ios System Based Casual Games
【作者】 田园;
【导师】 李剑平;
【作者基本信息】 北京工业大学 , 软件工程(专业学位), 2015, 硕士
【摘要】 随着移动通信技术的不断发展,移动终端的人均占有率日益增加,随之而来地,以iOS及Android为平台的应用也更加丰富。手机休闲类游戏凭借其极强的娱乐性和交互性,开始受到越来越多的手机用户的欢迎。目前,基于iOS平台的手机游戏应用具有极高的市场占有率,其每年的收益也远远超过Android平台。得益于苹果商店App Store公平竞争、规范化管理的经营模式,iOS平台的应用开发已成为当下新兴的朝阳产业。《海上拆迁队》是一款依托苹果iOS平台开发的手机休闲类游戏,该游戏融合了捕鱼、寻宝类等有大批忠实爱好者的游戏类型,同时创新性的引入了直升机钓鱼、寻宝的主题。该游戏采用基于Lua语言的Corona游戏引擎进行程序设计,并运用Xcode SDK进行iOS设备真机测试,最终获得成功发布。作为合作开发团队的一员,本人在该游戏的开发中主要负责游戏的前期策划和美工部分,而本文也首先对游戏的策划和美术制作进行了详细介绍。另外,本文创造性的总结出的这一套开发框架的组合方式,可以在短时间内实现游戏创意,做到一次编程,跨平台编译和发布,实践证明了该框架的高效性和可行性。该款游戏发布后受到玩家的广泛好评,获得了大量的下载。与此同时,受各种条件的限制,游戏也慢慢体现出一些不足,如场景设计简单、操作难度略低等。针对这些不足,本团队也从场景设计、游戏操作、网络升级等方面制定了下一步改进方案,相信随着下一个版本的推出,《海上拆迁队》必将成为下一个《愤怒的小鸟》。
【Abstract】 With the development of mobile communication technology, the per capita share of the mobile terminal is growing,followed by applications in the platform of iOS and Android are richer. Mobile casual games, with its highly entertaining and interactive, have been welcomed by a growing number of mobile phone users. Currently, mobile gaming application based on the iOS platform has a very high market share, and its annual income is far more than the Android platform. Thanks to the fair competition and standardized management of the business model in the Apple Store, iOS has become a contemporary new sunrise industry."Sea demolition team," relying on the Apple iOS platform is a mobile casual game that combines the game type of fishing and geocaching, which are large number of loyal fans, while introducing the theme of innovative fishing and treasure hunt using helicopter. The game used the Lua language programming in the Corona-based game engine, and after a successful installation of Xcode and iOS devices real test, it ultimately released. As the co-development of a team, I was responsible for the early part of the planning and artists in the development of the game, and in this article, the planning and the art production were introduced at first. In addition, this paper summarized the creative combinations of a development framework that can be achieved in a short game ideas, so that the compiling and release of the game in cross-platform only programmed once. The practice proved the efficiency and feasibility of the framework.After released, the game were widely praised by the players and downloaded by many times. At the same time, limited by a variety of conditions, the game slowly reflect some shortcomings, such as the simply set design and the easily operating and so on. To solve these problems, this team will upgrade this game from the scene design, game operations, network and other aspects, and develop the next game improvement program. We believe that with the launch of the next version, "Sea demolition team" will become the next "Angry little birds".
- 【网络出版投稿人】 北京工业大学 【网络出版年期】2016年 03期
- 【分类号】TP317
- 【被引频次】5
- 【下载频次】674