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多媒体交互控制系统的设计与实现
Design and Application of Interactive and Multimedia Control System
【作者】 张弦;
【导师】 黄佳庆;
【作者基本信息】 华中科技大学 , 通信与信息系统, 2008, 硕士
【摘要】 信息化时代已经到来,角色扮演这种交互式体验方式可以很好的模拟未来信息化时代的交流方式,达到激发青少年对信息化时代的憧憬及面向未来生活的创造性的目的。多媒体交互控制系统,综合网络通信、多媒体、软件技术等领域的相关技术,通过模拟未来生活中的通信模式和交流场景,构造一种未来信息化生活的创造性场所,将角色扮演引入科普教育和信息化教育,探索和完善了素质教育方式。本文首先介绍了Winsock网络编程,Flash动画和AS语言以及DierctShow编程等相关理论。然后结合多媒体交互控制系统的实际应用和功能需求,给出了系统的设计方案,着重对系统中主控服务器,信息交互控制以及媒体显示控制这三个模块的软件部分进行了设计,论述了各模块的功能及其之间的关系,针对相应的关键技术提出了解决方案,最后进行了具体的研究和实现。本文使用Winsock编程实现服务器和客户端网络通信模型,并将Flash界面的可交互性和VC程序的可控制性相结合,利用VC程序和Flash动画之间的信息交互以及DirectShow编程,实现了VC对Flash界面和视频流媒体的实时控制。多媒体交互系统具备了交互性和控制性,降低了该角色扮演系统的制作成本,在演示类项目等科普教育领域中有一定的应用前景。
【Abstract】 With the arrival of information age, the“Role-Playing”which is an interactive method could be a very good simulation of the information exchange of the future. It inspires young people to have the longing of information age and the creativity of future life. The interactive and multimedia control system integrates network communications, multimedia, software and other field related technologies.Through the simulation of communication mode and exchange scenes of the future, this system could structure a creative place of future information life.It could make“Role-Playing”to be a mothed of the science education and information Education, and explore and improve the methods of quality educational.This article first introduces the Winsock network programming, Flash animation and AS language, DierctShow programming and related theories.Then with the implementation of the application and the requirements of the system, the article gives out the design of the system. It focuses on the main control system of servers, information control and the media revealed control which are the three modules of the software portion of the design.After that the article discusses the relationships and functions of the different modules. Further more, it points out the primary technical problems which exist in the software modules and gives out the detail designs, and then it describes the implementations of technologies and researches. This article makes the server and client network correspondence model by Winsock programming, and unifies the interactive of Flash animation and the controllability of VC procedure.Useing the communication between Flash animation and VC procedure and the DierctShow programming, it realizes the real-time control that between VC procedure to the Flash animation and the video frequency.The interactive and multimedia system has property of interaction and control, and it could also reduces the production costs of“Role-Playing”system.It will have a certain prospect in the field of science educationthe, such as the display projects.
- 【网络出版投稿人】 华中科技大学 【网络出版年期】2010年 05期
- 【分类号】TP391.41
- 【被引频次】2
- 【下载频次】227