节点文献
新形态游戏化教学模式的构建与实践路径研究
Research on the construction and practice path of new forms of gamified teaching mode
【摘要】 针对游戏化教材设计到游戏化资源设计,再到游戏化教学全过程,设计新形态游戏化教学模式。基于高级语言程序设计(C语言)课程,提出设计“游戏单元、游戏关卡、游戏任务”的三级教材编写体例,阐述应用游戏化教学的方式,教师的角色从传统教学的讲授者,转换成游戏化教学进程的组织者、引导者、启发者、辅助者的过程。
【Abstract】 This study designs a gamified teaching model, covering the entire process from gamified instructional material design to gamified resource design and gamified teaching. Based on the advanced language programming(C Language) course, it proposes a three-tier textbook compilation framework comprising "game units, game levels, and game tasks." The application of gamified teaching methods is elaborated, transforming the teacher’s role from a traditional instructor into an organizer, guide, inspirer, and assistant in the gamified teaching process.
【关键词】 新形态;
游戏化;
课程建设;
建构主义;
程序设计课程;
【Key words】 new form; gamification; curriculum development; constructivism; program design course;
【Key words】 new form; gamification; curriculum development; constructivism; program design course;
【基金】 黑龙江省高等教育教学改革研究项目(SJGZ20210033);哈尔滨师范大学高等教育教学改革研究项目(XJGZ202402)
- 【文献出处】 计算机教育 ,Computer Education , 编辑部邮箱 ,2026年02期
- 【分类号】G642;TP312.1-4
- 【下载频次】134