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光学虚拟仿真实验平台的设计与实现

Design and implementation of optical virtual simulation experimental platform

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【作者】 郑乐郑雪丽杨骏骏张腾叶陈钦韩雅彤陶智霖何光宏

【Author】 ZHENG Le;ZHENG Xueli;YANG Junjun;ZHANG Teng;YE Chenqin;HAN Yatong;TAO Zhilin;HE Guanghong;National Demonstration Center for Experimental Physics Education,College of Physics,Chongqing University;

【通讯作者】 郑雪丽;

【机构】 重庆大学物理学院物理国家级实验教学示范中心

【摘要】 设计了光学虚拟仿真实验平台,涵盖了大学物理实验教学中的6个光学实验:单缝衍射、双缝干涉、光栅衍射、二维光栅衍射、圆孔衍射和巴比涅原理验证.学生可以使用电脑端进入交互性强的3D虚拟现实实验环境中,进行沉浸式、亲临式学习.该平台使用Blender, VS Code和Unity平台进行自主开发,通过对实验仪器进行3D建模、实验场景搭建、脚本代码设计、实验现象呈现、代码调试与漏洞完善等步骤,复现了线下实验的操作与实验现象.本文以光栅衍射为例,介绍了虚拟平台上的实验操作、数据记录和数据处理的过程.

【Abstract】 The virtual simulation experiment platform was designed that cover six optical experiments commonly used in university physics teaching, including single-slit diffraction, double-slit interference, grating diffraction, two-dimensional grating diffraction, circular aperture diffraction, and the Babinet principle verification. Students could use a computer to enter an interactive 3D virtual reality experimental environment, where they could perform immersive and realistic physics experiments. The platform was developed independently using Blender, VS Code, and Unity platforms. By modeling the experimental instruments in 3D, building experimental scenes, designing script codes, presenting experimental phenomena, debugging and improving code loopholes, etc., the platform reproduced the operations and experimental phenomena of offline experiments. Taking grating diffraction as an example, the experimental operation, data recording, and data processing process were introduced.

【基金】 教育部高等学校大学物理课程教学指导委员会2023年高等学校教学研究项目(No.DJZW202334xn);2023年重庆市高等教育教学改革重点研究项目(No.232006);重庆市高等教育教学改革研究项目(No.213020,No.223022);国家级产学合作协同育人项目(No.220903117130806);重庆大学教学改革研究项目(No.2023Y28,No.2023JF05)
  • 【文献出处】 物理实验 ,Physics Experimentation , 编辑部邮箱 ,2024年03期
  • 【分类号】O43-4;TP391.9;G642
  • 【下载频次】76
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