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基于微信小程序的单词游戏的设计与实现

Design and Implementation of Word Game Based on Wechat Mini Program

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【作者】 郭磊鞠宏军

【Author】 GUO Lei;JU Hong-jun;North China Institute of Science and Technology;

【机构】 华北科技学院

【摘要】 英语是当代人的一个必备技能,一定量的词汇积累是掌握英语的必要基础。随着互联网的发展,单词学习的方式也发生了巨大的变化,从单词书到了应用市场中各类单词学习的App。通过一个趣味性的单词软件来学习英语,成了英语学习的巨大助力。该系统和其他单词App形成了一个互补,设计了单词对战、单词挑战、生词本、学习打卡、排行榜等多个功能,实现了单词小游戏的学习闭环。

【Abstract】 English is a necessary skill for contemporary people. A certain amount of vocabulary accumulation is the necessary basis for mastering English. With the development of the Internet, the way of word learning has also undergone tremendous changes, from word books to App for various types of word learning in the application market. Learning English through a fun word software has become a huge boost for English learning. This system and other word Apps form a complementary, designed many functions, such as word battle, word challenge, new word book, learning clock, rankings, and so on, to achieve the closed-loop learning of word games.

【基金】 华北科技学院教研基金资助项目(项目编号:JYGH201704)
  • 【文献出处】 电脑知识与技术 ,Computer Knowledge and Technology , 编辑部邮箱 ,2020年26期
  • 【分类号】TP311.56
  • 【被引频次】3
  • 【下载频次】973
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