节点文献
增强现实技术在游泳教学中的应用研究
Research and Application on Swimming Teaching by Augmented Reality Technology
【摘要】 随着虚拟现实技术日益完善,体育类虚拟体验也逐渐成为一种时尚,增强现实技术的衍生,为虚拟现实领域增添新的用户体验。增强现实技术、Unity3D ShaderLab技术和智能终端设备结合,实现虚拟现实与现实世界的完美融合。该文通过对虚拟现实渲染技术和增强现实技术理论及应用的深入研究,为游泳课程教学制作具有虚拟现实增强效果的教学设计方案;通过3DMax渲染及Unity3D ShaderLab技术完成游泳教学虚拟现实环境渲染效果;结合AR技术实现的游泳教学增强虚拟现实的全新体验。结论:通过对3DMax材质渲染、Unity3D ShaderLab着色器技术及虚拟增强现实技术理论与应用的深入研究,为实现游泳教学的虚拟现实增强效果提出设计制作方案和方法;采用3DMax材质渲染和Unity3D ShaderLab着色器技术的设计方法,提高游泳教学虚拟现实增强效果,比单纯的采用3D虚拟技术更能提升事实性,场景更加逼真、增强效果更加丰富多彩;运用虚拟现实增强技术完成现实物体上动态虚拟物体加载功能,达到"虚中有实,实中有虚"境界。本设计应用为提高虚拟现实技术完成游泳教学虚拟系统的虚拟现实、增强现实效果提供技术参考,以便营造出更多的虚拟现实教学平台。
【Abstract】 With the improvement of virtual reality(VR)technology,the virtual experience of sport has become a fashion.The augmented reality technology has added the new user experience of virtual reality.The combination of augmented reality(AR)technology,Unity3D ShaderLab technology and intelligent terminal equipment has realized the perfect integration of virtual reality and the real world.In this paper,the VR technology and AR technology theory and application were studied,and the teaching design scheme of virtual reality enhancement was made for the teaching of swimming courses.Through 3DMax rendering and Unity3D ShaderLab technology,the virtual reality environment rendering effect of swimming teaching was completed.Combined with AR technology,swimming teaching enhanced the new experience of the virtual reality.It was shown that by 3 dmax texture rendering,Unity 3DShaderLab technology and virtual augmented reality technology in-depth study of theory and application,the virtual reality enhancement effect of swimming teaching was achieved.Through by 3Dmax texture rendering,unity 3DShaderLab technology and virtual reality,swimming teaching effect became richer and more colorful.Using the AR technology to complete the load function of dynamic virtual object on the real object was achieved so that reality and virtual reality was integrated.This design proved to be effective for improving the VR technology to complete the swimming teaching in virtual reality and reality.
【Key words】 sports information technology; VR; AR; swimming; 3Dmax; Unity3D ShaderLab;
- 【文献出处】 武汉体育学院学报 ,Journal of Wuhan Institute of Physical Education , 编辑部邮箱 ,2018年05期
- 【分类号】G434;G861.1-4
- 【被引频次】13
- 【下载频次】918