节点文献
基于Unity2017 NavMesh的智能寻路设计与实现
Design and Implementation of Intelligent Routing Based on Unity2017 NavMesh
【摘要】 针对网络游戏开发复杂地形需要的智能寻路,利用三维游戏引擎unity2017的Nav Mesh,设计并实现了复杂场景自动寻路与动画匹配。介绍了unity Nav Mesh和Navigation的设置,设计了复杂场景并实现简单对象的寻路功能,实现了场景中人物对象通过斜坡、攀爬、跳跃的动画功能。研究提出了unity寻路功能的注意点及解决方法。
【Abstract】 In view of the intelligent path seeking for the development of complex scene for network games,the automatic path finding and animation matching of the complex scene is designed and realized by using the NavMesh of the 3D game engine unity 2017. First,it introduces the setting of unity NavMesh and Navigation,then designs the complex scene and realizes the path finding function of a simple object,and then designs and realizes the animation function of the character objects in the scene through the slope,climbing and jumping.Finally,the attention points and solutions of unity path finding function are put forward.
- 【文献出处】 淮阴工学院学报 ,Journal of Huaiyin Institute of Technology , 编辑部邮箱 ,2018年05期
- 【分类号】TP317
- 【被引频次】5
- 【下载频次】223