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飞行模拟环境下人体运动感知系统设计研究
Research on Design of Human Motion Perception System in Flight Simulation Environment
【摘要】 研究设计了一种实时的人体运动感知系统,在人体运动感知模型的基础上加入飞机动力学模型,并采用经典洗出算法将飞机的实时运动洗出为模拟器平台的运动输出,作为人体运动感知模型的运动刺激输入。可实时输入飞机的控制信号,并同时观察飞机、洗出滤波器输出的运动状态及人体分别感知到的两者的运动信息。仿真结果表明,系统具有很好的实时性和人机交互性,对进一步研究飞行模拟环境下的人体运动感知具有重要作用。
【Abstract】 This paper designs a real-time human motion perception system,which adds the aircraft dynamics model to the motion perception model and uses the classical washout algorithm to washout the real-time motion of the aircraft as the motion output of the simulator platform. The output is as the motion stimulus input for the human motion perception model. Users can input real-time control signal of the aircraft,and observe the aircraft,the motion state of the simulator and the two motion information that the body perceives at the same time. The simulation results indicate that the system has good real-time and human-vehicle interaction character,and it may play an important role in further study of the human motion perception in flight simulation environment.
【Key words】 flight simulation; man-vehicle interaction; motion perception; washout algorithm;
- 【文献出处】 航空计算技术 ,Aeronautical Computing Technique , 编辑部邮箱 ,2017年06期
- 【分类号】V216.7
- 【被引频次】4
- 【下载频次】144