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日语三段式谜语的认知语用学解释

On Japanese Syllogistic Riddle with the Interpretation of Cognitive Pragmatics

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【作者】 李锋;

【Author】 LI Feng;Literature and Languages School,Foshan University;

【机构】 佛山科学技术学院文学院;

【摘要】 日语三段式谜语的"谜面"和"谜底"表面上看来似乎毫无关系,但是通过"共通点"可以发现它们之间存在某种关联。由于谜面和谜底有一定的间距,并不具有最大关联性,同时谜语是人为有意识创作的语言游戏,没有特定的对象,所以要顺利推导出谜底需要借助猜谜者的语境知识。本文拟从认知语用学的角度阐释如何运用认知语境知识推导出合理的、出谜者所期待的谜底。

【Abstract】 There seems no connection between the riddle and its solution of a Japanese Syllogistic riddle. The two,in fact,are connected by some"shared points".It is found that there is discrepancy between the riddle and its answer,which may confine them to have ultimate relevance.Moreover,a riddle is an artificial linguistic game produced consciously without specific audience.Therefore,a successful guess would rely on the contextual knowledge of the riddler.In view of these,this essay intends to interpret how to deduce reasonable and expected answer of a riddle from the perspective of cognitive pragmatics.

  • 【文献出处】 佛山科学技术学院学报(社会科学版) ,Journal of Foshan University(Social Science Edition) , 编辑部邮箱 ,2013年06期
  • 【分类号】H36
  • 【下载频次】79
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