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试析三维技术在动画片制作环节的视觉呈现
Analysis of Visual Rendering of the Three-dimensional Techniques in Animation Production Process
【摘要】 三维动画虽然很大程度上依赖于技术,但技术无论多么重要它都只是手段而不是目的。依靠技术的手段,在数字媒体上把无形的人类情感用视听艺术的实在形式和艺术语言理性地表现出来,这才是数字艺术的真正追求。三维技术的制作环节可以分为四部分:模型制作、材质与灯光制作、动画制作、后期合成。在这些环节中,它们的关系是相互影响和制约的,技术的提升也受到电脑硬件发展的约束。在动画片制作环节视觉呈现上,我们可以用数字艺术的创作方式及其可依赖的视觉美学原理来指导实践创作。
【Abstract】 Three-dimensional animation depends greatly on its technique,yet,its technique,no matter how important it is,is only a means instead of an end.What the digital art really strives for is to present the intangible human emotions by the techniques of audio-visual art and artistic language on the digital media.Its production process can be divided into 4 parts: model making;material and lighting making;animation making;and after effect.All these parts are correlated,and its technique improvement is also restricted by the development of computer hardware.The digital art and visual aesthetic principle can be applied into the visual rendering of animation production process to guide our practice.
【Key words】 three-dimensional techniques; animated films production process; visual language;
- 【文献出处】 唐都学刊 ,Tangdu Journal , 编辑部邮箱 ,2012年05期
- 【分类号】J954
- 【被引频次】1
- 【下载频次】88