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基于OpenGL的3D医学引擎研究

Study of 3D Medical Engine based on OpenGL

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【作者】 黄建新曾向阳刘刚瞿友安罗益民蒋正锋钱锋余佩武

【Author】 HUANG Jian-xin1,ZENG Xiang-yang1,LIU Gang1,QU You-an1 LUO Yi-min1,JANG Zheng-feng1 QIAN Feng1 YU Pei-wu1(1.CEPREI,Guangzhou 510610,China;2.Southwest Hospital,Third Military Medical University,Chongqing 40038,China)

【机构】 工业和信息化部电子第五研究所第三军医大学西南医院

【摘要】 主流3D引擎模拟的对象主要是刚体,但是医学3D引擎主要处理人体组织等软体,和一般的3D引擎相比,医学3D引擎需要处理软体的碰撞检测、形变等,并需模拟各种复杂的医学动作和效果,如流血、烟雾、剪切、缝合和打结。对OpenGL进行了分析,提出了一种基于OpenGL的3D医学引擎,并对该引擎的关键技术进行了分析,得出了基于OpenGL的3D医学引擎实现原理图。

【Abstract】 The simulated objects of main 3D engines are rigid bodies,but the medical 3D engines mainly deal with soft bodies such as human tissue.Compared with general 3D engines,the medical 3D engine needs to handle soft body collision detection,deformation and so on,and simulate all kinds of complex medical actions and effects such as blood,fog,cut,suture and knot.In this article,the OpenGL is analyzed and a 3D medical engine based on OpenGL is proposed.The key technology of the engine is analyzed and the implementation schematic of the 3D medical engine based on OpenGL is obtained.

  • 【文献出处】 电子产品可靠性与环境试验 ,Electronic Product Reliability and Environmental Testing , 编辑部邮箱 ,2011年04期
  • 【分类号】TP391.41
  • 【下载频次】98
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