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Second Life中基于PBL的教学活动设计和评价

Teaching Activity Design and Evaluation Based on PBL in Second Life

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【作者】 陈欢欢曾立人李欣朱乾娜

【Author】 CHEN Huan-huan1 ZENG Li-ren2 LI Xin1 ZHU Qian-na1 (1.College of Teacher Education,Zhejiang Normal University,Jinhua,Zhejiang,321004,China;2. College of Foreign Language,Zhejiang Normal University,Jinhua,Zhejiang 321004,China)

【机构】 浙江师范大学教师教育学院浙江师范大学外国语学院

【摘要】 Second Life是目前最流行的多用户虚拟现实环境,具有较强的沉浸性和交互性,蕴藏着巨大的教学应用潜能。在借鉴他人研究成果的基础上,借助Second Life环境,设计了一个商业课程的教学活动,探讨了Second Life应用于问题解决式教学中的实现方法,并对学习过程和结果进行评价。最后,对Second Life应用于教学过程中存在的问题及解决策略进行探讨。

【Abstract】 Second Life is one of the most advanced of multiple-user virtual environments with strong immersion and interactivity. It has tremendous potential for teaching application. Based on existing research,teaching activities for a business course are designed in a Second Life environment to explore the use of Second Life in problem-based learning (PBL) scenarios. Learning processes and outcomes are evaluated. Issues and solutions in the use of Second Life in the teaching are discussed.

【关键词】 Second LifePBL教学活动评价
【Key words】 Second LifePBLInstructional ActivityEvaluation
  • 【文献出处】 现代教育技术 ,Modern Educational Technology , 编辑部邮箱 ,2010年06期
  • 【分类号】G420
  • 【被引频次】7
  • 【下载频次】572
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