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大学生网络游戏认知-成瘾量表的初步编制及信效度检验
Development of Internet Game Cognition-addition Scale in College Students of China
【摘要】 目的:编制网络游戏认知-成瘾量表(Internet game cognition-addition scale,IGCAS),并检验其信效度。方法:在165名大学生中先进行试测,确定16个条目的正式版本后以分层整群抽样法,随机抽取广东省在校大学生654名,施测网络游戏认知-成瘾量表和Young量表,考察网络游戏认知-成瘾量表的信度和效度。结果:探索性因素分析结果显示网络游戏认知-成瘾量表涵盖2个维度,游戏非适应认知因子和成瘾行为因子,可解释总方差的61.63%,各条目的因素负荷在0.550-0.850之间。验证性因素分析结果表明二因素模型的拟合指数分别为:χ2=118.44,NNFI=0.98,NFI=0.98,CFI=0.99,RMSEA=0.087。量表的重测信度r=0.76,P<0.01,各维度和总量表的α系数为0.901~0.943。网络游戏认知-成瘾量表总分、各维度分与Young的成瘾量表总分呈正相关(r=0.24~0.26,P<0.01)。结论:IGCAS有良好的信效度,可作为大学生网络游戏成瘾辅助诊断的有效测量学工具。
【Abstract】 Objective:To develop Internet game addiction scale (IGAS) and examine its applicability in college students of China .Methods: After a pretest in 165 college students for determinating a 16-item version of IGAS,A sample of 654 college students completed IGAS and Chinese version of Young Scale for IAD (internet addiction disorder). Reliability and validity of IGAS were analyzed. Results:(1) The retest reliability, split-half and Cronbach’s α reliability coefficients of total scare were 0.76, 0.917 and 0.943, respectively. (2) Scores of total scale and each subscale were significantly correlated with scores of Young scale at 0.01 levels (r=0.24~0.26). (3) Two factors were extracted by exploratory factor analysis and explained 61.63% of the total variance, the load of each item varied from 0.55 to 0.85. (4) CFA confirmed that standard measurement model fit datum well: χ2=118.44, NNFI=0.98 ,NFI=0.98,CFI=0.99, RMSEA=0.087.Conclusion:Reliability and validity of IGAS is corresponded with psychometric standard, and it could be an effective instrument using in diagnosis of Internet game addition disorder.
【Key words】 lnternet addition disorder; college student; reliability; validity; psychometric study;
- 【文献出处】 中国心理卫生杂志 ,Chinese Mental Health Journal , 编辑部邮箱 ,2008年05期
- 【分类号】B841
- 【被引频次】47
- 【下载频次】2044