节点文献
第X方休闲:变迁、效应与竞争优势
X-Party Leisure: Change,Effect and Competitive Advantages
【摘要】 主体休闲产业可分为第一方休闲、第二方休闲和第三方休闲。当休闲产业发展进入休闲创意阶段后,有效的休闲治理组织形式是有管理的休闲集聚区,它能带来"政府部门监管与支持"、"第二方休闲成长"和"休闲消费者偏好"三方面的效应。在此基础上,本文构建了一个基于效应的休闲集聚区竞争优势模型。
【Abstract】 The main leisure industry can be divided into first-party leisure,second-party leisure and third-party leisure.When the leisure industry into the leisure creative phase,the effective organization form of leisure management is a managed leisure concentrated zone.It could bring about three effects: supervision and support of government departments,second-party leisure growth and leisure consumer preferences.Hence,this paper,based on effects of a managed leisure concentrated zone,build a c competitive advantage model of a leisure concentrated zone based on effects.
【关键词】 休闲产业;
第X方休闲;
集聚区;
竞争优势;
【Key words】 leisure industry; x-party leisure; concentrated zone; competitive advantage;
【Key words】 leisure industry; x-party leisure; concentrated zone; competitive advantage;
- 【文献出处】 中国工业经济 ,China Industrial Economy , 编辑部邮箱 ,2007年12期
- 【分类号】F719
- 【被引频次】1
- 【下载频次】339