节点文献
基于OpenGL下的固体物理模型交互式仿真
Interactive Simulation of Solid Physics Model Structure with OpenGL
【摘要】 当在研究固体物理的模型时,科研人员往往会受到仿真软件功能上的限制以至于不能达到特定的分析目标.为了突破这些限制,获得更大的仿真自由度,本文从OpenGL着色语言出发,结合GLUT框架高度封装的简洁而实用的接口功能,直接对固体物理结构进行交互式仿真,深入研究了其工作机制,并讨论了一些关键问题,例如碰撞检测、交互输入等,对其特点进行了详细的分析,最后提出了一般性的仿真思路,并应用于典型半导体晶体GaAs的结构分析.
【Abstract】 When the researcher scrutinize the model of solid physics,they are often limited by the capability of simulation software.For getting more free dimension and satisfying the diverse needs in analyzing the structure of material,first,this paper get down to the fundamental to use the OpenGL shading language to solve the problem.Then the paper emphasizes the use of GLUT API to make models much more smoothly and how to handle some important issues.At the end,the paper shows an application to solve the interactive simulation of a typical material,GaAs,with GLUT structure.
- 【文献出处】 电子器件 ,Chinese Journal of Electron Devices , 编辑部邮箱 ,2007年05期
- 【分类号】TP391.9
- 【被引频次】1
- 【下载频次】137