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基于Vega/MultiGen的三维仿真漫游系统的研究与实现

Three-dimensional world’s simulation roaming system based on vega/multigen

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【作者】 叶叠仲梁维罗云

【Author】 YE Die, ZHONG Liang-wei, LUO Yun( College of Machine, Shanghai University of Science and Technology, Shanghai 200093, China; College of Computer Science, Southwest University of Science and Technology, Mianyang 621010, China)

【机构】 上海理工大学机械学院西南科技大学计算机科学学院 上海200093上海200093四川绵阳621010

【摘要】 虚拟现实技术(Virtual Reality,简称VR),又称灵境技术,是20世纪末发展起来的一项涉及众多学科的高新实用技术,主要针对在软件平台MultiGen Creator和Vega下开发三维仿真系统。论述了基于Creator的实体建模方法、Vega软件环境的天空效果的生成方法、碰撞检测、声音的调用、视景仿真软件的开发过程以及整体系统的实现等关键技术。

【Abstract】 Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.

【关键词】 虚拟现实仿真碰撞检测MultiGenCreatorVega
【Key words】 virtual realitysimulationbump checkmultigen creatorvega
【基金】 上海路桥机械设备有限公司创新基金项目(0026)。
  • 【文献出处】 计算机工程与设计 ,Computer Engineering and Design , 编辑部邮箱 ,2005年02期
  • 【分类号】TP391.9
  • 【被引频次】55
  • 【下载频次】546
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