节点文献
基于物理属性建模的虚拟汽车碰撞问题的求解
Solving of collision problem in virtual vehicle based on physical property modeh’ng
【摘要】 建立了基本物理量的计算机模型,介绍了虚拟环境中建立刚体模型的方法,并以虚拟汽车为例, 对其碰撞分析物理属性建模和求解。
【Abstract】 This paper presents a modeling method of the rigid body in virtual environment, based on setting up a computer model with the basic physical dimensions, and takes collision of the virtual vehicle as an example to introduce physical property modeling and its resolving.
- 【文献出处】 起重运输机械 ,Hoisting and Conveying Machinery , 编辑部邮箱 ,2005年10期
- 【分类号】U461.7
- 【下载频次】153