节点文献
一种基于AOP和UML的分布式仿真架构设计方法
A design method in distributed simulation based on AOP and UML
【摘要】 面向方面编程(AOP)是一种新的编程方法,它关注的是系统中横切(Crosscut)了所有组件的关注点(Concern).将AOP和UML结合起来,用来解决分布式仿真中的架构设计和公用服务问题.该方法可以降低代码的冗余度,提高分布式仿真中联邦间公用服务的重用性,弥补OOP在解决横切问题上的不足.
【Abstract】 AOP is a new programming methodology with the view focused on identifying the concerns that cut across all(or most) of the parts of a software system. The combination of the AOP with the UML was made as a design tool to solve the problems associated with specifying the architecture, design and common services in HLA-based simulation system. The method can reduce the code redundancy, enhance the reuse of common services among federates and federation, and compensate OOP insufficiency in solving the crosscutting problems.
- 【文献出处】 华中科技大学学报(自然科学版) ,Journal of Huazhong University of Science and Technology , 编辑部邮箱 ,2005年02期
- 【分类号】TP391.9
- 【被引频次】4
- 【下载频次】198