节点文献
基于OpenGL的虚拟环境建模技术研究
Research on OpenGL based on modeling technology in virtual environment
【摘要】 讨论了基于几何和基于图象的虚拟环境建模技术,并以此开发出一个虚拟环境的建模系统。系统以OpenGL和Visual C++6.0为开发平台,可方便地进行虚拟环境的建模,并具有光照、纹理映射等真实感增强的处理方法。建立的虚拟环境立体视觉效果较强,且兼顾了场景绘制的实时性和可交互性。
【Abstract】 Two kinds of Virtual Reality(VR) modeling technology that based on geometry and image were presented in this paper,and then developed a Virtual Environment(VE) modeling system.The OpenGL1.2 and Visual C++6.0 are develop platform,using this system we can have easy modeling,and it have reality enhance method such as lighting and texture mapping.The VE which is modeled by this system has obvious stereo vision effect,not only the VE has real-time but the interactivity.
【关键词】 虚拟现实;
虚拟环境;
建模;
OpenGL;
GBMR;
IBMR;
【Key words】 Virtual Reality(VR); Virtual Environment(VE); modeling; GBMR; IBMR;
【Key words】 Virtual Reality(VR); Virtual Environment(VE); modeling; GBMR; IBMR;
【基金】 河南省科技攻关项目:建立虚拟设计环境(项目编号0324250010)
- 【文献出处】 平顶山工学院学报 ,Journal of Pingdingshan Institute of Technology , 编辑部邮箱 ,2005年06期
- 【分类号】TP391.9
- 【被引频次】1
- 【下载频次】146