节点文献
虚拟人运动控制技术的研究
The Research of Motion Control in Virtual Human
【摘要】 在参阅和分析了大量有关文献的基础上,对现有的各种实现虚拟人运动控制的方法进行了总结,特别是对当前广泛使用的参数化关键帧技术、基于物理的仿真技术、运动捕获技术以及运动编辑技术等,从理论到具体的实现等各个方面都作了详尽的剖析,并对各种方法的优缺点进行了分析,可为深入研究虚拟人的运动控制提供有益的参考。
【Abstract】 In this paper, on the basis of the analysis and classification of a variety of methods for motion control in virtual human, a clear overall picture of all those methods is provided. It is discussed in the paper the technologies of motion control such as keyframing, procedure method, motion capture, simulation based on physics and their advantages and disadvantages as well. It has a beneficial reference to research and development of some new methods for motion control in virtual human.
【关键词】 虚拟人;
人体动画;
运动控制;
关键帧;
运动捕获;
【Key words】 virtual human; human animation; motion control; keyframing; motion capture;
【Key words】 virtual human; human animation; motion control; keyframing; motion capture;
【基金】 国家863项目资助(2002AA411110)
- 【文献出处】 系统仿真学报 ,Acta Simulata Systematica Sinica , 编辑部邮箱 ,2003年03期
- 【分类号】TP391.9
- 【被引频次】123
- 【下载频次】968