节点文献
基于OpenGL实现三维重构点云处理
Realization of Disposing Point Clouds in 3D Reconstruction Based on OpenGL
【摘要】 研究了利用OpenGL函数库、以C + +Builder 6 .0为开发平台实现三维重构点云处理的方法。实验结果表明 :可以方便、快捷地实现点云的旋转、平移、缩放、排序、重新采样及构造曲线等复杂的点云处理功能 ,减少了程序代码长度 ,提高了编程和执行效率。
【Abstract】 In this paper, a method about how to realize 3D point clouds reconstruction based on OpenGL function library and C++ Builder 6.0 is presented. Experimental result shows that the method can easily and rapidly realize some complicated Point Clouds Disposing functions such as rotating, transferring, zoom, sampling, line reconstruction, reduce the length of program code and improve the efficiency of programming and executing.
【关键词】 OpenGL;
C++Builder6.0;
三维重构;
点云处理;
【Key words】 OpenGL; C++ Builder 6.0; 3D Reconstruction; Disposing Point Clouds;
【Key words】 OpenGL; C++ Builder 6.0; 3D Reconstruction; Disposing Point Clouds;
- 【文献出处】 电子工程师 ,Electronic Engineer , 编辑部邮箱 ,2003年10期
- 【分类号】TP391.9
- 【被引频次】17
- 【下载频次】969