节点文献
球-棍分子模型的真实感图显示
Rendering Picture Displaying by Ball and stick Molecule Models
【摘要】 给出了一种快速显示球棍模型的真实感图算法⒚该算法的消隐处理是采用排序法;浓淡处理是把球看成是由多个圆组成,把棍看成是由各平行线组成,这样圆及直线上的各点光强均相同⒚算法简单且快速⒚
【Abstract】 This paper introduces a fast algorithm for displaying rendering picture ball and stick models. In this algorithm, a sorting method is used to delete the hidden surfaces.Shading processing is such that the ball is composed of a lot of circles and stick is parallel lines. The intensity of circle and line is the same.This algorithm is simple and fast.
- 【文献出处】 科技通报 ,BULLETIN OF SCIENCE AND TECHNOLOGY , 编辑部邮箱 ,1998年03期
- 【分类号】TP391.41
- 【下载频次】26