节点文献
虚拟环境建模中运动的模拟及关联的处理
Motion Simulation and Associating Processing in Virtual Reality Environment Modeling
【摘要】 本文根据虚拟环境的特点,定义了虚拟环境中的对象、模式等概念,阐明相应的数据结构的设计和处理方法。文中提出的基于树状双向链表的建模方案,适用于构建和控制复杂的虚拟环境,并可以有效地表现纷繁复杂的虚拟环境中的各种形体之间的相互作用。
【Abstract】 Abstract In this paper, some concepts of Virtual Environment, such as the object and the model are defined on the basis of characteristics of the Virtual Environment,then the design of data structures and processing methods are given. The modeling scheme proposed in this paper is fit for building and controlling complex Virtual Environment. This scheme can also process the interaction between objects efficiently.
【基金】 国防预研基金
- 【文献出处】 计算机辅助工程 ,COMPUTER AIDED ENGINEERING , 编辑部邮箱 ,1998年03期
- 【分类号】O242.1,O141.4
- 【下载频次】35