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互动媒体支撑下的课堂教学研究

Research on the Classroom Instruction under the Supports of Interactive Media

【作者】 陈迪

【导师】 杨宗凯; 赵刚;

【作者基本信息】 华中师范大学 , 教育技术学, 2012, 博士

【摘要】 当前,科技与教育二者之间的变化发展迅猛且密不可分;一方面,以计算机为核心的信息科学技术日新月异,为数字化学习提供了物质基础;另一方面,教育思想和观念的转变也处于潮起蜂涌的时代,传统的以“教”为主的模式开始向以人为本、学习者为中心的范式转移。在此二者的同时袭击下,媒体和教学发生了碰撞,产生了新的需求和形态,互动媒体的概念应运而生,而这一概念也必然走向与课堂教学的完全融合。在此过程中,需要解决问题有:互动媒体如何构建课堂教学环境,互动媒体构建的课堂教学环境会给教学过程带来哪些变化,如何使构建的环境更好的服务于教学过程等等。本文研究正是基于互动媒体和课堂教学二者之间的结合,以“互动媒体支撑下的课堂教学”为主题,对课堂教学中应用的互动媒体综合环境进行模型架构,并对互动媒体综合系统支持下的课堂教学交互结构、教学交互设计模式和策略进行深入研究,以期解决信息技术变革中课堂教学的上述问题。论文的主要工作及创新点包括如下几个方面:(1)从活动理论和反馈原理的角度提出了课堂互动媒体环境的模型架构。在分析课堂教学媒体应用形式发展的基础上,强调并重申了互动媒体的概念、特征和属性。并结合信息化教学发展的需要、活动理论和反馈原理对课堂媒体应用的启示,提出了基于活动与评价的课堂互动媒体环境的模型架构。在实际的、基于活动与评价的课堂互动媒体环境案例--PanGu未来教室的具体应用过程中表明,该环境能够有效加强课堂教学中人际和人机交互,特别是能够促进学习者之间和学习者与媒体之间的协作和交流,凸显了以学生为中心、活动与评价为基础的教学特点。(2)建立了互动媒体支撑下的课堂教学交互结构。从交互的基本概念与传播学的角度入手,探讨了互动媒体支撑下课堂教学交互的特点及基本要素,重点围绕基本要素探讨了互动媒体环境支持下的课堂教学中的人际交互、人机交互子结构及其各自下位交互组成,从而构建了一个多层级的互动媒体课堂教学交互的构成体系,并分析了各交互构成之间的关联。对课堂教学交互理论研究中仅讨论师生言语交互的现状进行了突围,在实际的互动媒体环境课堂教学观察中印证了本文所提教学交互构成体系及其关联的存在,为下文中合理应用互动媒体环境进行教学交互的过程设计奠定了基础。(3)构建了互动媒体应用于课堂教学时的交互设计模式和策略,以期为互动媒体环境下的课堂教学交互的实际设计过程提供方法指导。论证中指出,教学交互设计是对课堂教学活动设计的细化和执行层面拓展,并结合活动理论中的结构元素,提出了教学交互设计的过程模式,并解释了其具体步骤和环节,构建了教学交互设计过程中的策略体系,包括整体活动策略和操作行为,一定程度上从教学交互的角度对教学设计理论与实践进行了深化和扩展。本文同时结合案例观察和问卷对互动媒体环境下的课堂教学进行实证研究。以课堂实践案例观察、分析问卷调查与访谈等相结合的方式,探讨分析了互动媒体给课堂教学交互结构带来的变化,课堂应用层次,教师和学习者应用感官、偏好、效能等多方面的实际效果。以获取相关经验和建议,更好地服务于互动媒体的课堂教学应用,提升信息化课堂教学的层次和水平。本文受到教育部创新工程重大项目培育资金项目《国家知识服务体系支撑技术研究》(项目编号:705038)、湖北省自然科学基金项目创新团队计划项目《知识服务理论及若干关键技术研究》(项目编号:2006ABC011)的共同支持。

【Abstract】 The current era is an era of information technology. Taking the computer as the core, the information technology develops rapidly, and which provides the foundation and infinite possibility for digital learning. Furthermore, the ideas and concepts of education are in the era of the tide from the flock, the paradigm has transformed from traditional "teach-oriented" to "people-oriented" and "learner-centered". Under the above two attacks, media and teaching collided, new requirement and morphology produced, and the concept of interactive media came into being, and this concept will inevitably move towards fully integrated with classroom instruction. The paper is based on the interactive media and classroom instruction, and it’s a binding study between the two. With the subject of "classroom instruction under the supports of interactive media", the study has made a framework of the structure of interactive media integrated system which has been used in classroom instruction, and discussed the interactive structure, the teaching interaction design pattern and strategy of the classroom instruction under the supports of interactive media system; the study strives to solve some realistic problems in classroom instruction. The innovations of the research are as follows:(1) This thesis puts forward the framework of interactive media environment in classroom from the point of the activity theory and the feedback principle. On the analysis of the development in classroom media’s application form, this thesis emphasizes and discusses the concept of interactive media, describes its characteristics and attributes. Combined with the needs of the deep development of educational informationization and the revelation that gived by the related theory of classroom media technology application, this thesis proposes an architecture pattern based on the activities and evaluation for the classroom interactive media integrated system.(2) This thesis builds the frame of classroom instructional interaction under the supports of interactive media. From the concept of interaction and under the view of communication, this thesis discusses the characteristics and the basic elements of classroom instructional interaction under the supports of interactive media.And based on the basic elements, discusses the structure of interpersonal interaction and man-machine interactive under the supports of interactive media and their interactive constitutions, so as to establish a multilevel structure system of interactive media classroom interaction.(3) This thesis analyzes and puts forward the design patterns and strategy system when interactive media used in classroom instruction. Through the argumentation, this research points out that the teaching interaction design is the refining and executive level development to classroom teaching activity design; combined with the structural elements in the theory of activities, the thesis puts forward the process model of instructional interaction design, and makes its specific steps and links clear. This thesis builds the strategy system in the process of instructional interaction design, including strategies and operation behavior strategy of the whole activity.This thesis has been supported by the project of<Research on the support technology of National Knowledge Service system>(705038), the project of<Research on Knowledge Service Theories and Key Technologies>(2006ABC011), and the project<Low Cost Virtual Studio Platform>(2006002105).The instructional application of interactive media in classroom is a changeable and complex process; it needs more people to investment and research in this process, the studies in this paper simply play the role of serving as a catalyst.

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